Tuesday, April 11, 2017

1d6 Random Weird Undead & Terrible Victims of Undeath To Encounter Table For Your Old School Campaigns

There are multiple planes of existence & places in the wastelands between worlds where adventurers should not set foot. These places are often at the cross roads of many existences & lives. They attract the foolish, stupid, & dangerous in equal turns. But they also attract some of the most dangerous horrors of undeath the worlds have ever seen. Adventurers should exercise extreme caution when encountering these 'things' for sometimes they're former adventurers themselves.


"Deep into that darkness peering, long I stood there, wondering, fearing, doubting, dreaming dreams no mortal ever dared to dream before." - Edgar Allan Poe
Deep into that darkness peering, long I stood there, wondering, fearing, doubting, dreaming dreams no mortal ever dared to dream before. Edgar Allan Poe
Read more at: https://www.brainyquote.com/quotes/authors/e/edgar_allan_poe.html
Deep into that darkness peering, long I stood there, wondering, fearing, doubting, dreaming dreams no mortal ever dared to dream before. Edgar Allan Poe
Read more at: https://www.brainyquote.com/quotes/authors/e/edgar_allan_poe.html

1d6 Random Weird Undead & Terrible Victims of Undeath To Encounter Table
  1.  This thing has the characteristics of an ooze or jelly but its actually a wizard caught between universes that has fallen to the cosmic forces. He has the abilities of a cleric because he was caught between worlds with his brother who was a priest and retains the abilities of his calling. His  brother is caught  in their shared madness and weird existence. They've been given a second lease on undeath by a god of horror and depravity. They have the abilities of a shadow and the casting abilities of an evil priest. They're very mad and dangerous when the moon goes full.
  2. A horror beyond words this undead thing is a mere whisp of a man but attaches itself to the shadows of others and then begins to feed on their lives 1d20 years at a time. The thing becomes more solid as its victim fades from the local space time and it will eventually masquarade as its victim for 1d20 weeks until it must feed again. 
  3. Caught between timelines that have ended this fiend chases and kills the souls of its victims across time and space as a wight of horrid circumstance. This demonic thing harries its victims through reflections until it finally takes down its victim in some forgotten corner of existence. For a time it can walk and talk as a man but it begins to become vaguer and vaguer until it fades once again from memory to feed once more. 
  4. There are places in dreams and nightmares that serve as the breeding ground for the weird or strange. This ghostly undead thing has no name but its made from the hopes or fears of a generation. The thing takes on the worst aspects of fear & loathing to feed from its victims as a ghost of things yet to be. Passion, sex, lust, & the multitude of sin are its bread and wine. The flesh of its victims a buffet for its empty appetites. 
  5. Creatures spun from several ancient or is it forgotten existences haunt the nightmares of men and women the world over. There are phantoms that steal their victims souls and change them into valuable larva to sell to nighthags or to feast upon at their leisure. They are depraved things or predators of the highest order. They can cause fear in anyone who gazes deeply into the black pools of the things they call souls. For these things feed and feed well on the fear of the citizens of lands whom war & strife dot the landscape. Victims must save vs death when these gaunt and chilled horrors grab their victims and shove them into the astral which they can do three times per day. 
  6. Then there are victims of strange super science accidents who become less and more then they once were as ghosts of time. These ghosts feed on the ticks of the life force, they can take 1d30 years from a victim's life as easily as counting sheep. They can transfix their prey for 1d6 minutes out of sheer fear when the victims stare into the blank and sightless eyes of these horrors.

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